2 slots, Q4 2026

Services

Where product, brand and web design meet.

A closer look at what I do, what you can hire me for, and how a project usually starts.

What I do

I connect the parts that are usually handled separately.

Offer

  • Product design
  • Brand & positioning
  • Web & launch

Or all three

  • The Launch System

Most products fail somewhere in the gap between what's built, what's promised, and what people actually experience when they arrive. I work across that whole gap — the product decisions, the brand that explains them, and the website or interface that carries them — so what you build and what you say stay consistent.

I can work on one part of that system or all of it. Either way, the work is grounded in the same four years of practice: designing business‑critical products across health, events, logistics and small‑business tools, for teams that needed decisions that held up in the real world, not just in a deck.

What you can hire me for

Four ways to work together, each a fixed scope with a fixed fee.

01

Product Design

Build the right thing — and make it work.

Research, UX and UI, and the design system to hold it together — so decisions get made before development gets expensive.

02

Brand & Positioning

Make people understand why they should care.

Positioning, brand direction, naming and voice — clarifying what the product stands for and who it's for.

03

Web & Launch

Turn attention into action.

A marketing site or launch experience that explains what you've built and what someone should do next.

04

The Launch System

Build it. Position it. Launch it. Make it work together.

Product, brand and website designed as one system, so you're not paying to build three disconnected experiences.

How I Work

Whether I'm starting from an idea or fixing something that's already live, I work from what people need, what the business needs, and what has to ship.

Step 1

Understand

Know the problem before spending money solving it.

I start with the people, the problem and the business behind it. I review what's already there, talk to users and stakeholders, and use research to understand what's actually getting in the way.

Outputs: Research insights · Audits · User journeys · Problem definition

Step 2

Define

Turn what we know into a clear plan.

I turn what I learn into a clear product direction — defining priorities, structure, flows and the decisions that need to be made before development and design work gets too far ahead.

Outputs: Product direction · Information architecture · User flows · Prototypes

Step 3

Design & Test

Make it real, then challenge it.

I design the experience, build the system around it, test the important decisions, and refine what isn't working. The goal isn't just a polished interface — it's something people can actually use and a team can actually build.

Outputs: UI · Design systems · Prototypes · Usability testing

Step 4

Ship

Get it ready for the real world.

I prepare the final experience and system for handoff, launch or the next team. No disappearing after the pretty screens are done.

Outputs: Final designs · Design system · Handoff · Launch support

Frequently
Asked

Before we start, here's what to know about working together.

Local Time
Nairobi, EAT (UTC+3)
Availability
2 slots, Q4 2026

Let’s build something that holds together.

If you're building a product, a brand, a site — or need all three to finally act like one thing — start with a Launch Audit: three days, a fixed fee, and a clear plan for what to prioritise next.

Get in touch